#
# Try to find GLEW library and include path.
# Once done this will define
#
# GLEW_FOUND
# GLEW_INCLUDE_PATH
# GLEW_LIBRARY
# 

IF (WIN32)
   FIND_PATH( GLEW_INCLUDE_PATH GL/glew.h
   	      $ENV{PROGRAMFILES}/GLEW/include
		${GLEW_ROOT_DIR}/include
			DOC "The directory where GL/glew.h resides")

    FIND_LIBRARY( GLEW_LIBRARY
        NAMES glew GLEW glew32 glew32s
        PATHS
        $ENV{PROGRAMFILES}/GLEW/lib
        ${GLEW_ROOT_DIR}/lib
        ${PROJECT_SOURCE_DIR}/src/nvgl/glew/bin
        ${PROJECT_SOURCE_DIR}/src/nvgl/glew/lib
        DOC "The GLEW library")
ELSE (WIN32)
     FIND_PATH( GLEW_INCLUDE_PATH GL/glew.h
     		/usr/include
			/usr/local/include
				/sw/include
					/opt/local/include
						${GLEW_ROOT_DIR}/include
							DOC "The directory where GL/glew.h resides")

							# Prefer the static library.
							FIND_LIBRARY( GLEW_LIBRARY
								      NAMES libGLEW.a GLEW
								      	    PATHS
										/usr/lib64
											/usr/lib
												/usr/local/lib64
													/usr/local/lib
														/sw/lib
															/opt/local/lib
															 ${GLEW_ROOT_DIR}/lib
															  DOC "The GLEW library")
ENDIF (WIN32)

SET(GLEW_FOUND "NO")
IF (GLEW_INCLUDE_PATH AND GLEW_LIBRARY)
   SET(GLEW_LIBRARIES ${GLEW_LIBRARY})
   SET(GLEW_FOUND "YES")
ENDIF (GLEW_INCLUDE_PATH AND GLEW_LIBRARY)

INCLUDE(${CMAKE_ROOT}/Modules/FindPackageHandleStandardArgs.cmake)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(GLEW DEFAULT_MSG GLEW_LIBRARY)